Rap Battles is a
party application
for fans of Hip Hop, freestyle and music games. My task was to perform user interviews, design optimal User Experience and deliver nice looking, atmospheric application.
Table of Contents
Project required deep research into target group and designing an app that will work in party environment.
Cards with rhymes
Application imitates real
freestyle battles,
where 2 players need to improvise by rapping. Application Rap Battles makes this activity simple, by giving players random
cards with rhymes
Rap tournament
Game is changing the party into rap torunament that is easy for everyone
- skills are not important, it's about good fun.
Project Goals
Connect
3-8 players
on one party and segregate their gameplay.
Create
app monetization model
based on free and paid app version.
Spice up the gameplay,
but make it
smooth and understandable
for new players
User Experience
To better understand people that I design for I decided to do user research and investigate
context of using party apps.
To achieve it I did a number of studies and mapping of users. All that got me closer to the
user needs.
In-depth interview
With future app users. Talking with them to understand their
attitude to party apps
and what's the way they are playing them.
Testing with physical cards
Testing with physical cards that included rhymes. The outcome of this was better understanding flow of the game and how people react to it.
Creating user personas
Users of the app
were divided into 3 groups, that are represented by personas.
Low fidelity wireframes
To come with with ideas fast and smoothly I used sketching
low fidelity wireframes.
Every next sketch was turning into better and more complex version and in the end it became real high-fidelity prototype, ready for testing.
Usability testing with prototype
Ready prototype was tested, using different scenarios. I tried to learn if it's easy for user to find certain options and if he knows what are the next steps to his goal. This type of testing helps to find gaps in User Experience.
Ready application
Phase of user research helped me to understand their behavior and perspective.
All this knowledge was used in phase of designing UX and UI.
Website Design
For app I also created Website. It's goal is to sign up for Rap Battles newsletter.
Website is currently in implementation phase.
What was successful in this project?
Understanding
target audience and actually answering their party needs.
Designing app that is usable and easy for new users.
Creating esthetic and atmospheric UI design,
Creating website, that has goal and it's marketing tool.